Read Our Minds

The Motion

November 29, 2010

The Motion

Two major hardware releases that have recently promised to radically change the game market are the PlayStation Move and the Xbox Kinect. Each of these devices offers a high degree of interactive gaming, but in differ...

Zàijiàn (Goodbye) World Expo!

November 1, 2010

Zàijiàn (Goodbye) World Expo!

It’s hard to believe, but six months and 73 million visitors later, the 2010 Shanghai World Expo came to a close today, and we are having a tough time saying goodbye to our dream project, the Shanghai Corporate P...

Doing Well by Doing Good: ESI Redesigns PS 166’s Playground

October 25, 2010

Doing Well by Doing Good: ESI Redesigns PS 166’s Playground

Last year, ESI was asked to help design a playground at PS 166, an elementary school on the Upper West Side specializing in arts and music education.  ESI’s Founder and Principal Designer, Edwin Schlossberg,...

ASTC 2010: Ho’okele – Navigating to our Future

October 21, 2010

ASTC 2010: Ho’okele – Navigating to our Future

The 2010 conference of the Association of Science and Technology Centers was held this year in Honolulu.  Ahhh…. Hawaii!  The beaches, the sunshine, the abundance of both single and double rainbows&he...

October 12, 2010

Very Important Questions: Eric Zimmerman and Nathalie Pozzi

When ESI Design participated in the 2010 Come Out & Play Festival, we had a great time both designing our own games and getting to know other game designers. Among those we met were Eric Zimmerman and Nathalie Poz...

The “Why Design Now?” Conference: Solving Complex Problems Through Design

October 8, 2010

The “Why Design Now?” Conference: Solving Complex Problems Through Design

The “Why Design Now? Solving Global Challenges” Conference sponsored by the Cooper-Hewitt National Design Museum and GE brought together some of the world’s leaders in design to talk about how design ...

Day of Play

September 24, 2010

Day of Play

This Saturday, September 25, is World Wide Day of Play, an annual event designed to encourage kids and parents to turn off the television and play, especially outdoors. We take play seriously at ESI Design and it is in...

News Corporation and Sony Unveil New Interactive Sign at One Times Square

July 8, 2010

News Corporation and Sony Unveil New Interactive Sign at One Times Square

We’re live at the Cross Roads of the World! Today, ESI Design launched a new sign at 1 Times Square that enables partners News Corporation and Sony, as well as third-party advertisers, to break through the noise...

June 30, 2010

Humane Solutions for a Resilient World

The idea of humane solutions for a resilient world would suggest that our world is resilient, as in durable or resistant to decay. In reality, the inverse is true. Our world is very fragile, and demands solutions that ca...

June 29, 2010

Humane Design as Instinct

As part of the International Council of Societies of Industrial Design’s (ICSID) World Industrial Design Day 2010, I was asked to comment on the theme of “Humane Solutions for a Resilient World.” ...

June 14, 2010

Enabling the Novice Musician to Become a Virtuoso

In 2010 we're seeing more instruments and applications that encourage experimentalism through touch-sensitive controls, wearable performance interfaces, and laser beams. Today, a novice keyboard player can sound l...

June 11, 2010

Come Out and Play Festival 2010 Recap

This year's Come Out and Play Festival was a great success. Thanks to everyone who came out to play! A special thanks to the designers, volunteers, and participants who made the festival such a fun and excitin...

Dreams of Shanghai, Dreams of Governor’s Island

June 10, 2010

Dreams of Shanghai, Dreams of Governor’s Island

Everyone seems to be dreaming these days . . . When ESI first took on the project to design a pavilion for Expo 2010 Shanghai, we thought long and hard about the Expo’s theme: “Better Cities, Better Lives....

June 10, 2010

Games For Change Recap: Top Five Takeaways, Part Two

Karen and I attended the Games for Change festival in New York City. Building on Karen's takeaways, I hereby submit my own five: A GAME IS NOT A GAME IS NOT A GAME. The over-generalization of gaming is detrime...

June 10, 2010

Games For Change Recap: Top Five Takeaways

Pete and I attended the Games for Change festival in New York City, which continues to grow in breadth and participation each year. The conference discusses ways that games can make positive social change and is run b...

Top 10 Takeaways from the 2010 World Expo in Shanghai

June 3, 2010

Top 10 Takeaways from the 2010 World Expo in Shanghai

For the last few years I have had the opportunity to participate in the design of the Shanghai Corporate Pavilion for the 2010 World Expo. Along with our team of partners, I witnessed the transformation of the Pavilion...

May 17, 2010

ESI Wants You to Come Out and Play!

Kaboom! Friday, June 4, 9-10pm Brooklyn Lyceum: 227 4th Avenue between Union and President Streets (R to Union) http://www.comeoutandplay.org/2010_kaboom.php Ball Pop Sunday, June 6, 11am-1pm Long Meado...

The Pieces of ESI: Applicable Apps

May 17, 2010

The Pieces of ESI: Applicable Apps

Every time I bring a friend to the ESI Design office on 5th Ave, they comment on how amazing the office looks. The ceiling is high, the cubicles colorful and open, and the library towers above all. The technology that ...

May 13, 2010

Real Play: Designing Authentic Play Experiences

How can we design playful experiences that support deeper learning and engagement? One way is to make it authentic. What does this mean? It suggests that the experience you create should provide an authentic conte...

Growing a Community

May 5, 2010

Growing a Community

The Naples Botanical Garden in Naples, Florida was a small garden before they started their expansion in 2008. They closed for two years and hired several well-known landscape architects to design a world-class botanic...

May 5, 2010

The Writing Zone

The media content you create for visitors to read, watch, or listen to can add up to an experience that’s either A) totally engrossing, or B) propels people straight toward the gift shop. During the weeks ahead,...

May 5, 2010

Experts on Everything

At the recent Digital University Conference at CUNY's Graduate Center in Manhattan, a diverse cast of media practitioners, digital content developers, academics, and academic publishers got together to "asses...

May 5, 2010

Teaching Ethics Through Playful Experiences

How can playful experiences support the practice of ethical thinking skills? This question drives my new edited collection, Ethics and Game Design: Teaching Values through Play, published last month by IGI Global. Fir...

April 28, 2010

Thoughts on Angles

On March 31, David Pogue wrote a review of the iPad called "Looking at the iPad from Two Angles" discussing the new Apple device from the perspective of Tech People versus that of Everyone Else. The review s...

April 26, 2010

D’Arcangelo on Identity Design

Digital identity is a fast emerging experience design issue. How we manage our identity reflects the internal aspect of social networking. The interfaces that we use to control how we meet the online world and enter i...

April 26, 2010

desigNYC + Coffee = Inspiration

Today was an inspiring day. The desigNYC community — client organizations, design partners, desigNYC advisors, as well as our volunteer communication specialists and documentary team — met for an informal ...

April 26, 2010

Worldchanging Crowdsourcing

One of the reasons I work at ESI is because I’m a passionate believer in the power of collaboration and open innovation to help solve the great global environmental and social challenges of our time, so my ears ...