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Posts by: Michelle Mullineaux

SEGD at ESI

Michelle Mullineaux
By Michelle Mullineaux
Collaborative Design, News, Awards, Events

Michael Schneider speaks about the Dreamcube.

The night of May15 was a big one for us. The cheese platters came.

Two large cheese platters arrived for our Small Talks, Big Ideas evening. The Society for Environmental Graphic Design asked us to host the evening and we were happy to do so.

We always have a range of projects we want to talk about. For the evening with SEGD we went with a perennial favorite. The Dreamcube, the 2010 project for the Shanghai World Expo, was 40,000 square feet of integrated, interactive technology and media. Tech and Media Designer Michael Schneider walked our guests through the process and real world challenges of designing a project like this.

Ed Purver, also of the Tech and Media department, then introduced a daily application of the technology used and the lessons gleaned from the Dreamcube.
330 Hudson is a Beacon Capital Partners renovation project in lower Manhattan. For them, ESI is refreshing the lobby with an LED installation that displays striking visuals and relevant data. The application of how people interact with different types of technology is informing the decisions made for 330 Hudson’s lobby.

Q&A with Designer Michael Luck Schneider

Michelle Mullineaux
By Michelle Mullineaux
Collaborative Design, Design, Digital Signage, News, Awards, Events

The culmination of the Dreamcube journey was a theatre in the round in which audience actions changed the exterior look of the cube.

This article was originally published in Metropolis Magazine, Q&A with Michael Luck Schneider

At the upcoming Digital Signage Expo (February 26-28) in Las Vegas, there will be a lot of talk about integrating electronic media into the designed environment. On the 26th, at a full-day session called “New Design Directions: Dynamic Digital Environments,” Michael Luck Schneider, senior designer at ESI in New York will discuss, in some detail, the collaborative effort it took to create the Dream Cube in Shanghai. I asked him about how his global team worked together as they communicated between Cologne to Sydney to Beijing and points between; and the ways and means of systems design. In my previous interviews on the topic of media-rich environments, panelist Paul R. Levy, president and CEO of Philadelphia’s Center City, talked about the use of digital media in the large-scale urban environment; Jeff Kovel, AIA, principal at Skylab Architecture in Portland, Oregon, discussed his firm’s experience in building Camp Victory for Nike. Here we dig down into ESI’s interactive spectacular, designed, as Schneider says, to “demonstrate the power of collaboration in shaping a more sustainable future.”

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Q&A with Robin Lewis and our Founder

Michelle Mullineaux
By Michelle Mullineaux
Collaborative Design, Design, News, Awards, Events

Ed Schlossberg founded ESI in 1977

This article was originally published in the Robin Report, Robin Lewis interviews Ed Schlossberg

Robin Lewis: What in the world was Best Buy thinking when they discontinued their Studio D and Escape small store concepts several years ago? You designed these neighborhood boutiques to customize these stores for specific niche demographics and lifestyles. What’s the backstory on this?

Ed Schlossberg: I had this idea in 1998 to do something called a Digital Playground. I thought if these technology companies were going to be successful, they needed to let people play using digital stuff so that they could see what would work. So I made a presentation to Brad Anderson who was CEO of Best Buy, and he said, ‘This is fantastic, we would love to do this.’ He hired us to design the first Digital Playground. It took some time to get it going. When Brad hired James Damien as their visual merchant, he was really excited about it, and we kind of became his team.
RL: What was the design strategy?

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Zàijiàn (Goodbye) World Expo!

Michelle Mullineaux
By Michelle Mullineaux
Shanghai Expo
Dream Cube Escalator

It’s hard to believe, but six months and 73 million visitors later, the 2010 Shanghai World Expo came to a close today, and we are having a tough time saying goodbye to our dream project, the Shanghai Corporate Pavilion (affectionately known as the Dream Cube for being the carrier of people’s dreams for the future of Shanghai).

We braved the sea of last-minute Expo visitors this week to give our last round of tours, attend closing ceremonies and explore what’s next for ESI in China. A testament to our incredible design and production team, including PRG (systems integrator), Spinifex (media production), Full Flood (lighting) and Pico (fabrication), the Dream Cube looked as fresh, and operated as efficiently, as it did when it opened in May.  And the message—that a more sustainable future can only be co-created through collective action—is more resonant than ever as it will take a huge collaborative effort to evolve the Expo site after next week.

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desigNYC + Coffee = Inspiration

Michelle Mullineaux
By Michelle Mullineaux
Sustainability + Social Impact

Today was an inspiring day. The desigNYC community — client organizations, design partners, desigNYC advisors, as well as our volunteer communication specialists and documentary team — met for an informal get-together to mix, mingle, share updates and celebrate the progress of these exciting collaborations. The event was generously hosted by Maddy Burke-Vigeland and Monica Schaffer at Gensler’s gorgeous Rockefeller Center office.

About two and a half months ago, desigNYC launched its first round of pilots by matching 12 organizations (nonprofits, community groups and city agencies) doing great work in the city with 12+ talented design professionals who are leaders in the fields of architectural, landscape, interactive, interiors, lighting, graphic and communications design. The projects are creating solutions impacting a range of range of social and environmental issues including affordable housing, sustainable development, social justice, health, green space, urban farming / local food systems, youth leadership, and more.

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Worldchanging Crowdsourcing

Michelle Mullineaux
By Michelle Mullineaux
Collaborative Design

The betacup's goal is to eliminate paper cup consumption through the design of a more convenient alternative to the reusable coffee mug.

One of the reasons I work at ESI is because I’m a passionate believer in the power of collaboration and open innovation to help solve the great global environmental and social challenges of our time, so my ears perked up today when I heard about the betcup challenge sponsored by Starbucks. 

Drink coffee (or tea) on the go?  In a paper cup?  At five cups a week, the average North American consumes 250 cups a year, which adds up to 8 billion paper coffee cups being thrown away every year.  Ouch. Unfortunately, travel mugs have been slow to transform the issue — consumers find them bulky, inconvenient and hard to clean.

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